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Thursday, July 2, 2015

About the Earthbound-ish Battle Engine by Cozziekins (RANT TIME)

I've been using this battle engine in Aerohou Project 5. But this engine has stability issues. Exhibit A: Whenever you do a magic attack that just inflicts status effects, you run the risk of having the damn game freeze (with the music playing just fine). Exhibit B: The game can freeze just from having too many enemies on the screen, kill any one of them (or they kill one of the party members). Exhibit C: The battle can freeze if you hit an enemy that's different from the one selected by default by the targeting system.

So yeah, I'll have to revise how battles look just because Cozziekins can't update what is essentially a broken piece of utter crap. If anyone can make/direct me to a decent Earthbound RPG Maker VX Ace battle script. Please list it in the comments.

Otherwise, I'll have to stick with the default battle system, which may run the risk of boring people with its Default-ness. Thanks for inadvertently delaying my game's development progress, Cozziekins. Thank you VERY much!


Or just fix the glaring issues in your bloody script!

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